01
We don't teach civics well.
Only 22% of students end 8th grade proficient in civics according to our nation's report card (NAEP).
Experiential civics for grades 6–12
Turn the classroom into a living democracy laboratory—and prepare young people to become its architects and caretakers.
Common Ground Society
Round 03 / 10
How should our society use scarce resources?
Deliberation is open
Private Circumstance
You care for a younger sibling after school, so time costs affect you more.
The problem
01
Only 22% of students end 8th grade proficient in civics according to our nation's report card (NAEP).
02
Too few authentic opportunities to practice judgment, healthy conflict, dialogue, compromise, and shared responsibility.
03
By the time they turn 18, less than 50% of young people register and participate in voting.
The solution
Students enter a fictional society with unequal resources, incomplete information, and no established government. What happens next is up to them.
01
Roles · private information
02
Taxes · rights · responsibilities
03
Proposals · budgets · laws
04
Events · society indicators
05
Artifacts · civic portfolio
The experience
Each round combines an in-person challenge, a platform action, a public artifact, and structured reflection.
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03
04
05
06
07
08
09
10
The platform
The technology keeps the mechanics quiet so students can focus on the human work of governing—and teachers can see learning unfold.
Common Ground Society · Round 03
An illustrative view of the student and teacher experience inside the platform.
This company is backed by educators, community organizers, former school leaders, social entrepreneurs, and civic practitioners who have spent more than two decades preparing people and institutions to lead.
“Young people should not have to wait until adulthood to practice the judgment democracy requires.”
The next step
We are seeking partners for the 2026–27 validation year.
01
Middle and high schools ready to become paid design partners and help shape the learning experience.
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Partners prepared to underwrite curriculum development, product development, and pilot implementation.
03
Organizations and institutions that can help validate student-learning and civic-development outcomes.
Tell us about your school, organization, or research interest.